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At its absolute most basic, foundational level, every single competitive arena battler relies on a very simple childhood game.
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Learning exactly how these three categories interact is the first step toward building a viable deck and predicting enemy movements.
+The Core Mechanics
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However, that same P.E.K.K.A will be killed instantly by a cheap Skeleton Army (Swarm) because it can only attack one tiny skeleton at a time.
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If you blindly play a swarm without baiting out their splash damage first, you are throwing your elixir away.
+The triangle dictates your offensive timing.Always consider the Z-axis.Manage your cycle.
+Breaking the Triangle
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If your opponent only has one 'Scissors' (Splash spell) in their deck, and you bring three 'Papers' (Swarms), they literally cannot stop you.
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You are no longer playing the cards on the screen; you are playing the player behind the screen.
+Unit CategoryStrengthsWeaknessesMultiple Small UnitsHigh DPS single-target tanks, Princes, P.E. If you have any queries with regards to in which and how to use [tower rush](https://2t-s.com/companies/expeditiebroeikaswereld/), you can call us at the web site. K.K.AsWizards, Valkyries, Bomb Towers, The LogAoE UnitsSkeleton Armies, Minion Hordes, Goblin GangsHigh health single-target units, Mini P.E.K.K.As, Heavy Spells
+The Balancing Act
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Developers spend thousands of hours tweaking stats to ensure no single side of the triangle becomes too dominant.
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Always respect the fundamental rules of combat before attempting complex maneuvers.
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