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Of all the archetypes in the game, none is more universally despised by the casual player base than the 'Spawner' or 'SimCity' deck.
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The psychological toll is massive, often causing players to panic, over-defend the cheap units, and slowly bleed out over three minutes.
+The Poison Spell: The Ultimate Solution
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The single most effective counter to any Spawner strategy is the immediate and consistent application of heavy damage spells.
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The Fireball and Earthquake spells are also highly effective, especially if the opponent makes the mistake of placing two Spawner buildings close to each other.
+Do not use cheap spells (like Zap) on the huts.Hold your counters.If they place the hut behind the Princess tower, use a Rocket or Lightning.
+The Bowler and the Magic Archer
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The Bowler is fantastic because his massive boulder rolls in a straight line, instantly crushing the cheap spawned troops while pushing back heavier units.
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This 'geometry play' clears the immediate threat while simultaneously destroying the source of the problem, completely shutting down the opponent's strategy.
+The SolutionHow to Use ItHeavy SplashPlace directly in front of the Princess tower in the affected lane; acts as a permanent wall against cheap ground troopsThe Flying MachineFly it across the river safely out of range of ground defenders to snipe the hut directly from the air
+Breaking the Siege Mentality
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If you sit back and try to defend every single goblin individually, you will slowly lose the game to chip damage.
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Dismantling a SimCity deck requires patience and precise geometry.
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