The matchmaking algorithm is the unsung hero that determines exactly who you will face every time you press the 'Battle' button.
This article explores how developers design these algorithms to keep queue times short while maintaining a competitive environment.
How You Are Ranked
Your trophy count is a numerical representation of your skill; win a match, and you take trophies from the loser.
This is why winning streaks inevitably end in a 'wall' of difficult matches; the system is functioning exactly as intended.
If you are hovering around 50%, you are in the correct arena for your skill level.Patience is required.Losing streaks are also self-correcting.
The Free-to-Play Dilemma
The standard Elo system works perfectly for chess because all pieces are equal, but tower rush games feature upgradeable cards.
The system will try its best to match you with someone who has the same trophies AND a similar tower level.
System PriorityImportance LevelCurrent RankAbsolute Highest PriorityAccount StrengthThe system tries to match levels, but will abandon this check if the queue takes longer than 10 seconds
Maintaining Competitive Integrity
This is why all true esports tournaments and competitive challenges utilize the 'Tournament Standard' ruleset.
The algorithm is blind; it only respects victory.
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Why Matchmaking Algorithms are So Important in Tower Rush
Brook Wesch edited this page 2026-07-12 20:23:24 +00:00