Add The Most Annoying Strategies to Face in Tower Rush and How to Counter Them
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<br>Facing one of these toxic archetypes can easily ruin your mood and cause a massive losing streak if you aren't prepared.<br>
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<br>They rely heavily on psychological warfare, forcing you to play their specific game rather than executing your own game plan.<br>
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The Rocket Cycle Nuisance
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<br>Instead, they fill their deck with defensive buildings, cheap distraction swarms, and massive damage spells like the Rocket.<br>
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<br>If you allow them to sit at ten mana, you have already lost; you must force them to spend their resources on defense constantly.<br>
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They will just rocket your troops and the tower simultaneously.They cannot rocket both sides at once.Direct damage is the only way through the wall.
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The Relentless Assualt
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<br>On the opposite end of the spectrum is the player who drops fast, punishing units directly at the bridge the entire game.<br>
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<br>If you know they have a Bandit in hand, hover your cheap skeletons in the middle of the map in anticipation.<br>
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Counter TacticWhat to DoBeating X-BowNever let it lock onto your towerAgainst FreezeSpace your anti-air units far apart so one freeze spell cannot hit both of them and the tower simultaneously
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Mastering Your Emotions
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<br>Ultimately, the creators of these annoying decks are hoping to defeat you psychologically before they defeat you mathematically.<br>
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<br>Dismantling a toxic strategy piece by piece is one of the most rewarding feelings in competitive gaming.<br>
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