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The primary choice boils down to a fundamental dichotomy: do you need area-of-effect splash damage, or massive single-target elimination?
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Making the wrong choice will leave a glaring weakness in your roster that experienced opponents will ruthlessly exploit.
+The Single-Target Tank Killers
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Single-target defenses, such as the Inferno Tower or the Cannon, are designed specifically to deal with massive, high-hitpoint threats.
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However, their massive, glaring weakness is their extreme vulnerability to cheap, multi-unit swarm cards.
+It is fragile but highly efficient.It costs a massive amount of elixir and decays over time.Don't let the tank connect.
+Clearing the Horde
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Conversely, splash damage buildings, such as the Bomb Tower, are designed to obliterate massive groups of low-hitpoint enemies instantly.
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If a heavy tank locks onto a Bomb Tower, the building will barely scratch the tank's armor before crumbling into dust.
+Tower TypePrimary TargetBiggest WeaknessSingle-Target (e. If you have any type of inquiries relating to where and ways to make use of [tower rush](https://mimrent.com/author/salliehkv99759/), you can contact us at our own site. g., Inferno Tower)Melts high health units instantly if unprotectedWastes time killing cheap units one by oneAoE BuildingClears dozens of units with a single attackHeavy tanks, flying units (if ground only)
+Balancing Your Defenses
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Balance your defensive portfolio so you have an answer for absolutely every possible threat.
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A strong foundation guarantees a triumphant victory.
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