Every competitive game eventually develops certain strategies that the community universally despises playing against.
They rely heavily on psychological warfare, forcing you to play their specific game rather than executing your own game plan.
The Unbreakable Wall
Perhaps the most hated strategy in the entire genre is the hyper-defensive spell-cycle deck.
They will sit perfectly still, defend your pushes flawlessly, and then throw a Rocket at your tower over and over again.
Play fast and erratic.They cannot rocket both sides at once.Don't rely on ground tanks.
Endless Pressure
On the opposite end of the spectrum is the player who drops fast, punishing units directly at the bridge the entire game.
If you know they have a Bandit in hand, hover your cheap skeletons in the middle of the map in anticipation.
How to WinAction PlanAgainst SiegeAlways have a heavy tank ready to drop directly in front of the X-Bow the second it is placedAgainst FreezeSpace your anti-air units far apart so one freeze spell cannot hit both of them and the tower simultaneously
Beating the Tilt
Do not give them the satisfaction of ruining your gaming session.
Stay focused, play perfectly, and send them back to the lobby.
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