Add The Role of RNG in Competitive Tower Rush Mechanics
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<br>Random Number Generation, or RNG, is a highly debated topic in almost every competitive video game genre.<br>
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<br>Understanding exactly where randomness factors into the equation allows top players to mitigate its negative effects.<br>
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Initial Deck Shuffling
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<br>The most prominent RNG element in card-based battlers is the initial four cards you are dealt at the start.<br>
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<br>By ensuring a healthy mix of low-cost cycle cards, they guarantee they will always have some form of defense.<br>
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Balance your average elixir cost.Don't panic if your starting hand is bad.Accept that sometimes you will lose to a lucky start.
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The Unpredictable AI
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<br>Sometimes a unit will retarget unexpectedly due to a micro-movement by another troop, completely ruining your defensive setup.<br>
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<br>Relying on a unit's aggro range down to the exact pixel is risky because tiny bumps can alter their trajectory.<br>
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Genre TypeLevel of LuckAuto-ChessExtremely High - Relies entirely on shop rolls and item dropsStandard [Tower Rush](https://git.flymiracle.com/lonalouis39042)Very Low - Only the starting hand is randomized
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Accepting Randomness
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<br>The best competitors accept the chaos, focus on what they can control, and outplay the opponent regardless.<br>
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<br>If you are stuck in a lower arena, it is because of your fundamental mechanics, not the random number generator.<br>
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