main
kry008 2023-12-16 19:54:54 +01:00
parent 47925d877a
commit a7344f4c24
7 changed files with 305 additions and 6 deletions

4
.gitignore vendored
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@ -35,7 +35,6 @@
*.3dsx
*.elf
*.cia
*.smdh
build/
source/*.old
@ -49,3 +48,6 @@ source/main.c.old
.DS_Store
.AppleDouble
.LSOverride
makerom
bannertool
XO-game.*

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@ -63,8 +63,7 @@ CXXFLAGS := $(CFLAGS) -fno-rtti -fno-exceptions -std=gnu++11
ASFLAGS := -g $(ARCH)
LDFLAGS = -specs=3dsx.specs -g $(ARCH) -Wl,-Map,$(notdir $*.map)
LIBS := -lctru -lm
LIBS := -lcitro2d -lcitro3d -lctru -lm
LIBS := -lcitro2d -lcitro3d -lctru
#---------------------------------------------------------------------------------
# list of directories containing libraries, this must be the top level containing
# include and lib

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@ -6,4 +6,14 @@ Hombrew Tic-tac-toe for 3ds
1. Change drawing to image
1. Sound effects
1. Save statistics
1. Multiplayer
1. Multiplayer
## How to build:
1. Install devkitPro for 3ds
1. Install makerom
1. Clone this repo
1. Run `make && ./makerom -f cia -o XO-game.cia -rsf cia.rsf -target t -exefslogo -elf XO-game.elf -icon icon.smdh` in repo directory
1. Install cia file on your 3ds
## Known bugs:
1. No icon, banner and music in home menu

BIN
banner.wav 100644 → 100755

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285
cia.rsf 100644
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@ -0,0 +1,285 @@
BasicInfo:
Title : "XO-game"
ProductCode : "CTR-H-XOGA"
Logo : Licensed
RomFs:
RootPath : $(APP_ROMFS)
TitleInfo:
Category : Application
UniqueId : 0x43918
Option:
UseOnSD : true # true if App is to be installed to SD
FreeProductCode : true # Removes limitations on ProductCode
MediaFootPadding : false # If true CCI files are created with padding
EnableCrypt : false # Enables encryption for NCCH and CIA
EnableCompress : true # Compresses where applicable (currently only exefs:/.code)
AccessControlInfo:
CoreVersion : 2
# Exheader Format Version
DescVersion : 2
# Minimum Required Kernel Version (below is for 4.5.0)
ReleaseKernelMajor : "02"
ReleaseKernelMinor : "33"
# ExtData
UseExtSaveData : false # enables ExtData
#ExtSaveDataId : 0x300 # only set this when the ID is different to the UniqueId
# FS:USER Archive Access Permissions
# Uncomment as required
FileSystemAccess:
- CategorySystemApplication
- CategoryHardwareCheck
- CategoryFileSystemTool
- Debug
- TwlCardBackup
- TwlNandData
#- Boss
- DirectSdmc
- Core
#- CtrNandRo
#- CtrNandRw
#- CtrNandRoWrite
- CategorySystemSettings
#- CardBoard
#- ExportImportIvs
- DirectSdmcWrite
#- SwitchCleanup
#- SaveDataMove
#- Shop
#- Shell
#- CategoryHomeMenu
#- SeedDB
IoAccessControl:
#- FsMountNand
#- FsMountNandRoWrite
- FsMountTwln
#- FsMountWnand
- FsMountCardSpi
- UseSdif3
#- CreateSeed
- UseCardSpi
# Process Settings
MemoryType : Application # Application/System/Base
SystemMode : 64MB # 64MB(Default)/96MB/80MB/72MB/32MB
IdealProcessor : 0
AffinityMask : 1
Priority : 16
MaxCpu : 0x9E # Default
HandleTableSize : 0x200
DisableDebug : false
EnableForceDebug : false
CanWriteSharedPage : true
CanUsePrivilegedPriority : false
CanUseNonAlphabetAndNumber : true
PermitMainFunctionArgument : true
CanShareDeviceMemory : true
RunnableOnSleep : false
SpecialMemoryArrange : true
# New3DS Exclusive Process Settings
SystemModeExt : Legacy # Legacy(Default)/124MB/178MB Legacy:Use Old3DS SystemMode
CpuSpeed : 804MHz # 268MHz(Default)/804MHz
EnableL2Cache : true # false(default)/true
CanAccessCore2 : true
# Virtual Address Mappings
IORegisterMapping:
- 1ff00000-1ff7ffff # DSP memory
MemoryMapping:
- 1f000000-1f5fffff:r # VRAM
# Accessible SVCs, <Name>:<ID>
SystemCallAccess:
ControlMemory: 1
QueryMemory: 2
ExitProcess: 3
GetProcessAffinityMask: 4
SetProcessAffinityMask: 5
GetProcessIdealProcessor: 6
SetProcessIdealProcessor: 7
CreateThread: 8
ExitThread: 9
SleepThread: 10
GetThreadPriority: 11
SetThreadPriority: 12
GetThreadAffinityMask: 13
SetThreadAffinityMask: 14
GetThreadIdealProcessor: 15
SetThreadIdealProcessor: 16
GetCurrentProcessorNumber: 17
Run: 18
CreateMutex: 19
ReleaseMutex: 20
CreateSemaphore: 21
ReleaseSemaphore: 22
CreateEvent: 23
SignalEvent: 24
ClearEvent: 25
CreateTimer: 26
SetTimer: 27
CancelTimer: 28
ClearTimer: 29
CreateMemoryBlock: 30
MapMemoryBlock: 31
UnmapMemoryBlock: 32
CreateAddressArbiter: 33
ArbitrateAddress: 34
CloseHandle: 35
WaitSynchronization1: 36
WaitSynchronizationN: 37
SignalAndWait: 38
DuplicateHandle: 39
GetSystemTick: 40
GetHandleInfo: 41
GetSystemInfo: 42
GetProcessInfo: 43
GetThreadInfo: 44
ConnectToPort: 45
SendSyncRequest1: 46
SendSyncRequest2: 47
SendSyncRequest3: 48
SendSyncRequest4: 49
SendSyncRequest: 50
OpenProcess: 51
OpenThread: 52
GetProcessId: 53
GetProcessIdOfThread: 54
GetThreadId: 55
GetResourceLimit: 56
GetResourceLimitLimitValues: 57
GetResourceLimitCurrentValues: 58
GetThreadContext: 59
Break: 60
OutputDebugString: 61
ControlPerformanceCounter: 62
CreatePort: 71
CreateSessionToPort: 72
CreateSession: 73
AcceptSession: 74
ReplyAndReceive1: 75
ReplyAndReceive2: 76
ReplyAndReceive3: 77
ReplyAndReceive4: 78
ReplyAndReceive: 79
BindInterrupt: 80
UnbindInterrupt: 81
InvalidateProcessDataCache: 82
StoreProcessDataCache: 83
FlushProcessDataCache: 84
StartInterProcessDma: 85
StopDma: 86
GetDmaState: 87
RestartDma: 88
DebugActiveProcess: 96
BreakDebugProcess: 97
TerminateDebugProcess: 98
GetProcessDebugEvent: 99
ContinueDebugEvent: 100
GetProcessList: 101
GetThreadList: 102
GetDebugThreadContext: 103
SetDebugThreadContext: 104
QueryDebugProcessMemory: 105
ReadProcessMemory: 106
WriteProcessMemory: 107
SetHardwareBreakPoint: 108
GetDebugThreadParam: 109
ControlProcessMemory: 112
MapProcessMemory: 113
UnmapProcessMemory: 114
CreateCodeSet: 115
CreateProcess: 117
TerminateProcess: 118
SetProcessResourceLimits: 119
CreateResourceLimit: 120
SetResourceLimitValues: 121
AddCodeSegment: 122
Backdoor: 123
KernelSetState: 124
QueryProcessMemory: 125
# Service List
# Maximum 34 services (32 if firmware is prior to 9.6.0)
ServiceAccessControl:
- APT:U
- ac:u
- am:net
#- boss:U
- cam:u
#- cecd:u
#- cfg:nor
- cfg:u
#- csnd:SND
- dsp::DSP
#- frd:u
- fs:USER
- gsp::Gpu
- gsp::Lcd
- hid:USER
- http:C
- ir:rst
- ir:u
- ir:USER
#- mic:u
#- ndm:u
#- news:s
- nwm::EXT
- nwm::UDS
- ptm:sysm
- ptm:u
- pxi:dev
- soc:U
- ssl:C
#- y2r:u
SystemControlInfo:
SaveDataSize: 64KB # Change if the app uses savedata
RemasterVersion: 1
StackSize: 0x40000
# Modules that run services listed above should be included below
# Maximum 48 dependencies
# <module name>:<module titleid>
Dependency:
ac: 0x0004013000002402
act: 0x0004013000003802
am: 0x0004013000001502
boss: 0x0004013000003402
camera: 0x0004013000001602
cecd: 0x0004013000002602
cfg: 0x0004013000001702
codec: 0x0004013000001802
csnd: 0x0004013000002702
dlp: 0x0004013000002802
dsp: 0x0004013000001a02
friends: 0x0004013000003202
gpio: 0x0004013000001b02
gsp: 0x0004013000001c02
hid: 0x0004013000001d02
http: 0x0004013000002902
i2c: 0x0004013000001e02
ir: 0x0004013000003302
mcu: 0x0004013000001f02
mic: 0x0004013000002002
ndm: 0x0004013000002b02
news: 0x0004013000003502
#nfc: 0x0004013000004002
nim: 0x0004013000002c02
nwm: 0x0004013000002d02
pdn: 0x0004013000002102
ps: 0x0004013000003102
ptm: 0x0004013000002202
#qtm: 0x0004013020004202
ro: 0x0004013000003702
socket: 0x0004013000002e02
spi: 0x0004013000002302
ssl: 0x0004013000002f02

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icon.smdh 100644

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@ -4,6 +4,9 @@
#include <stdlib.h>
#include <citro2d.h>
//File io
int player = 1; //1 - X 2 - O
bool win = false;
@ -289,7 +292,7 @@ int main(int argc, char **argv) {
}
}
C2D_TextBufDelete(buf);
C2D_SceneBegin(bottom);
}
else if(all9)
{
@ -300,8 +303,8 @@ int main(int argc, char **argv) {
C2D_TextOptimize(&text);
C2D_DrawText(&text, C2D_WithColor, 10, 10, 0, 3.5f, 3.5f, C2D_Color32(0xFF, 0xFF, 0xFF, 0xFF));
C2D_TextBufDelete(buf);
C2D_SceneBegin(bottom);
}
C2D_SceneBegin(bottom);
//press A to restart
if(kHeld & KEY_A)
{