CIA make
parent
47925d877a
commit
a7344f4c24
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@ -35,7 +35,6 @@
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*.3dsx
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*.elf
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*.cia
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*.smdh
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build/
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source/*.old
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@ -49,3 +48,6 @@ source/main.c.old
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.DS_Store
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.AppleDouble
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.LSOverride
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makerom
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bannertool
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XO-game.*
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3
Makefile
3
Makefile
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@ -63,8 +63,7 @@ CXXFLAGS := $(CFLAGS) -fno-rtti -fno-exceptions -std=gnu++11
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ASFLAGS := -g $(ARCH)
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LDFLAGS = -specs=3dsx.specs -g $(ARCH) -Wl,-Map,$(notdir $*.map)
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LIBS := -lctru -lm
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LIBS := -lcitro2d -lcitro3d -lctru -lm
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LIBS := -lcitro2d -lcitro3d -lctru
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#---------------------------------------------------------------------------------
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# list of directories containing libraries, this must be the top level containing
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# include and lib
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12
README.md
12
README.md
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@ -6,4 +6,14 @@ Hombrew Tic-tac-toe for 3ds
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1. Change drawing to image
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1. Sound effects
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1. Save statistics
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1. Multiplayer
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1. Multiplayer
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## How to build:
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1. Install devkitPro for 3ds
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1. Install makerom
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1. Clone this repo
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1. Run `make && ./makerom -f cia -o XO-game.cia -rsf cia.rsf -target t -exefslogo -elf XO-game.elf -icon icon.smdh` in repo directory
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1. Install cia file on your 3ds
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## Known bugs:
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1. No icon, banner and music in home menu
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Binary file not shown.
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@ -0,0 +1,285 @@
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BasicInfo:
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Title : "XO-game"
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ProductCode : "CTR-H-XOGA"
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Logo : Licensed
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RomFs:
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RootPath : $(APP_ROMFS)
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TitleInfo:
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Category : Application
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UniqueId : 0x43918
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Option:
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UseOnSD : true # true if App is to be installed to SD
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FreeProductCode : true # Removes limitations on ProductCode
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MediaFootPadding : false # If true CCI files are created with padding
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EnableCrypt : false # Enables encryption for NCCH and CIA
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EnableCompress : true # Compresses where applicable (currently only exefs:/.code)
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AccessControlInfo:
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CoreVersion : 2
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# Exheader Format Version
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DescVersion : 2
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# Minimum Required Kernel Version (below is for 4.5.0)
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ReleaseKernelMajor : "02"
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ReleaseKernelMinor : "33"
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# ExtData
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UseExtSaveData : false # enables ExtData
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#ExtSaveDataId : 0x300 # only set this when the ID is different to the UniqueId
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# FS:USER Archive Access Permissions
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# Uncomment as required
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FileSystemAccess:
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- CategorySystemApplication
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- CategoryHardwareCheck
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- CategoryFileSystemTool
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- Debug
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- TwlCardBackup
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- TwlNandData
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#- Boss
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- DirectSdmc
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- Core
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#- CtrNandRo
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#- CtrNandRw
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#- CtrNandRoWrite
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- CategorySystemSettings
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#- CardBoard
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#- ExportImportIvs
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- DirectSdmcWrite
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#- SwitchCleanup
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#- SaveDataMove
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#- Shop
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#- Shell
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#- CategoryHomeMenu
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#- SeedDB
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IoAccessControl:
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#- FsMountNand
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#- FsMountNandRoWrite
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- FsMountTwln
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#- FsMountWnand
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- FsMountCardSpi
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- UseSdif3
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#- CreateSeed
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- UseCardSpi
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# Process Settings
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MemoryType : Application # Application/System/Base
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SystemMode : 64MB # 64MB(Default)/96MB/80MB/72MB/32MB
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IdealProcessor : 0
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AffinityMask : 1
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Priority : 16
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MaxCpu : 0x9E # Default
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HandleTableSize : 0x200
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DisableDebug : false
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EnableForceDebug : false
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CanWriteSharedPage : true
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CanUsePrivilegedPriority : false
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CanUseNonAlphabetAndNumber : true
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PermitMainFunctionArgument : true
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CanShareDeviceMemory : true
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RunnableOnSleep : false
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SpecialMemoryArrange : true
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# New3DS Exclusive Process Settings
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SystemModeExt : Legacy # Legacy(Default)/124MB/178MB Legacy:Use Old3DS SystemMode
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CpuSpeed : 804MHz # 268MHz(Default)/804MHz
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EnableL2Cache : true # false(default)/true
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CanAccessCore2 : true
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# Virtual Address Mappings
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IORegisterMapping:
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- 1ff00000-1ff7ffff # DSP memory
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MemoryMapping:
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- 1f000000-1f5fffff:r # VRAM
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# Accessible SVCs, <Name>:<ID>
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SystemCallAccess:
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ControlMemory: 1
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QueryMemory: 2
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ExitProcess: 3
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GetProcessAffinityMask: 4
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SetProcessAffinityMask: 5
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GetProcessIdealProcessor: 6
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SetProcessIdealProcessor: 7
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CreateThread: 8
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ExitThread: 9
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SleepThread: 10
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GetThreadPriority: 11
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SetThreadPriority: 12
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GetThreadAffinityMask: 13
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SetThreadAffinityMask: 14
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GetThreadIdealProcessor: 15
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SetThreadIdealProcessor: 16
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GetCurrentProcessorNumber: 17
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Run: 18
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CreateMutex: 19
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ReleaseMutex: 20
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CreateSemaphore: 21
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ReleaseSemaphore: 22
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CreateEvent: 23
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SignalEvent: 24
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ClearEvent: 25
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CreateTimer: 26
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SetTimer: 27
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CancelTimer: 28
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ClearTimer: 29
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CreateMemoryBlock: 30
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MapMemoryBlock: 31
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UnmapMemoryBlock: 32
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CreateAddressArbiter: 33
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ArbitrateAddress: 34
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CloseHandle: 35
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WaitSynchronization1: 36
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WaitSynchronizationN: 37
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SignalAndWait: 38
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DuplicateHandle: 39
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GetSystemTick: 40
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GetHandleInfo: 41
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GetSystemInfo: 42
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GetProcessInfo: 43
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GetThreadInfo: 44
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ConnectToPort: 45
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SendSyncRequest1: 46
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SendSyncRequest2: 47
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SendSyncRequest3: 48
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SendSyncRequest4: 49
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SendSyncRequest: 50
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OpenProcess: 51
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OpenThread: 52
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GetProcessId: 53
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GetProcessIdOfThread: 54
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GetThreadId: 55
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GetResourceLimit: 56
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GetResourceLimitLimitValues: 57
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GetResourceLimitCurrentValues: 58
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GetThreadContext: 59
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Break: 60
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OutputDebugString: 61
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ControlPerformanceCounter: 62
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CreatePort: 71
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CreateSessionToPort: 72
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CreateSession: 73
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AcceptSession: 74
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ReplyAndReceive1: 75
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ReplyAndReceive2: 76
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ReplyAndReceive3: 77
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ReplyAndReceive4: 78
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ReplyAndReceive: 79
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BindInterrupt: 80
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UnbindInterrupt: 81
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InvalidateProcessDataCache: 82
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StoreProcessDataCache: 83
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FlushProcessDataCache: 84
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StartInterProcessDma: 85
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StopDma: 86
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GetDmaState: 87
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RestartDma: 88
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DebugActiveProcess: 96
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BreakDebugProcess: 97
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TerminateDebugProcess: 98
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GetProcessDebugEvent: 99
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ContinueDebugEvent: 100
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GetProcessList: 101
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GetThreadList: 102
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GetDebugThreadContext: 103
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SetDebugThreadContext: 104
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QueryDebugProcessMemory: 105
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ReadProcessMemory: 106
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WriteProcessMemory: 107
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SetHardwareBreakPoint: 108
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GetDebugThreadParam: 109
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ControlProcessMemory: 112
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MapProcessMemory: 113
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UnmapProcessMemory: 114
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CreateCodeSet: 115
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CreateProcess: 117
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TerminateProcess: 118
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SetProcessResourceLimits: 119
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CreateResourceLimit: 120
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SetResourceLimitValues: 121
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AddCodeSegment: 122
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Backdoor: 123
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KernelSetState: 124
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QueryProcessMemory: 125
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# Service List
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# Maximum 34 services (32 if firmware is prior to 9.6.0)
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ServiceAccessControl:
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- APT:U
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- ac:u
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- am:net
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#- boss:U
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- cam:u
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#- cecd:u
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#- cfg:nor
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- cfg:u
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#- csnd:SND
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- dsp::DSP
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#- frd:u
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- fs:USER
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- gsp::Gpu
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- gsp::Lcd
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- hid:USER
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- http:C
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- ir:rst
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- ir:u
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- ir:USER
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#- mic:u
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#- ndm:u
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#- news:s
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- nwm::EXT
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- nwm::UDS
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- ptm:sysm
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- ptm:u
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- pxi:dev
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- soc:U
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- ssl:C
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#- y2r:u
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SystemControlInfo:
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SaveDataSize: 64KB # Change if the app uses savedata
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RemasterVersion: 1
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StackSize: 0x40000
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# Modules that run services listed above should be included below
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# Maximum 48 dependencies
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# <module name>:<module titleid>
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Dependency:
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ac: 0x0004013000002402
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act: 0x0004013000003802
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am: 0x0004013000001502
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boss: 0x0004013000003402
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camera: 0x0004013000001602
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cecd: 0x0004013000002602
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cfg: 0x0004013000001702
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codec: 0x0004013000001802
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csnd: 0x0004013000002702
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dlp: 0x0004013000002802
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dsp: 0x0004013000001a02
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friends: 0x0004013000003202
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gpio: 0x0004013000001b02
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gsp: 0x0004013000001c02
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hid: 0x0004013000001d02
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http: 0x0004013000002902
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i2c: 0x0004013000001e02
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ir: 0x0004013000003302
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mcu: 0x0004013000001f02
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mic: 0x0004013000002002
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ndm: 0x0004013000002b02
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news: 0x0004013000003502
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#nfc: 0x0004013000004002
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nim: 0x0004013000002c02
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nwm: 0x0004013000002d02
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pdn: 0x0004013000002102
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ps: 0x0004013000003102
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ptm: 0x0004013000002202
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#qtm: 0x0004013020004202
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ro: 0x0004013000003702
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socket: 0x0004013000002e02
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spi: 0x0004013000002302
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ssl: 0x0004013000002f02
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@ -4,6 +4,9 @@
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#include <stdlib.h>
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#include <citro2d.h>
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//File io
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int player = 1; //1 - X 2 - O
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bool win = false;
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|
@ -289,7 +292,7 @@ int main(int argc, char **argv) {
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}
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}
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C2D_TextBufDelete(buf);
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C2D_SceneBegin(bottom);
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}
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else if(all9)
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{
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@ -300,8 +303,8 @@ int main(int argc, char **argv) {
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C2D_TextOptimize(&text);
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C2D_DrawText(&text, C2D_WithColor, 10, 10, 0, 3.5f, 3.5f, C2D_Color32(0xFF, 0xFF, 0xFF, 0xFF));
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C2D_TextBufDelete(buf);
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C2D_SceneBegin(bottom);
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}
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C2D_SceneBegin(bottom);
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//press A to restart
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if(kHeld & KEY_A)
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{
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|
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Loading…
Reference in New Issue