Compare commits
10 Commits
Author | SHA1 | Date |
---|---|---|
kry008 | 70afda72f6 | |
kry008 | da6bd8a6a4 | |
kry008 | a7344f4c24 | |
kry008 | 47925d877a | |
kry008 | b8bf8c29fd | |
kry008 | cac11c66a1 | |
kry008 | 958286bc7e | |
kry008 | 4227519ddc | |
kry008 | 9c57506cb0 | |
kry008 | 965824a10f |
|
@ -35,9 +35,19 @@
|
|||
*.3dsx
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||||
*.elf
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||||
*.cia
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||||
*.smdh
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||||
|
||||
build/
|
||||
source/*.old
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||||
source/*.o
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||||
source/main.c.old
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||||
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||||
|
||||
*.lst
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||||
|
||||
#MAC OS
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||||
.DS_Store
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||||
.AppleDouble
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||||
.LSOverride
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||||
makerom
|
||||
bannertool
|
||||
XO-game.*
|
Binary file not shown.
After Width: | Height: | Size: 50 KiB |
Binary file not shown.
After Width: | Height: | Size: 2.0 KiB |
3
Makefile
3
Makefile
|
@ -63,8 +63,7 @@ CXXFLAGS := $(CFLAGS) -fno-rtti -fno-exceptions -std=gnu++11
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|||
ASFLAGS := -g $(ARCH)
|
||||
LDFLAGS = -specs=3dsx.specs -g $(ARCH) -Wl,-Map,$(notdir $*.map)
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||||
|
||||
LIBS := -lctru -lm
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||||
LIBS := -lcitro2d -lcitro3d -lctru -lm
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LIBS := -lcitro2d -lcitro3d -lctru
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#---------------------------------------------------------------------------------
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# list of directories containing libraries, this must be the top level containing
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||||
# include and lib
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||||
|
|
16
README.md
16
README.md
|
@ -1,3 +1,19 @@
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|||
# XO-game
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||||
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||||
Hombrew Tic-tac-toe for 3ds
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||||
## TO DO:
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||||
1. Change drawing to image
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1. Sound effects
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||||
1. Save statistics
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||||
1. Multiplayer
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||||
|
||||
## How to build:
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||||
1. Install devkitPro for 3ds
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1. Install makerom
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1. Clone this repo
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||||
1. Run `make && ./makerom -f cia -o XO-game.cia -rsf cia.rsf -target t -exefslogo -elf XO-game.elf -icon icon.smdh` in repo directory
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||||
1. Install cia file on your 3ds
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||||
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||||
## Known bugs:
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||||
1. No icon, banner and music in home menu
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||||
|
|
Binary file not shown.
Binary file not shown.
|
@ -0,0 +1,285 @@
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|||
BasicInfo:
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||||
Title : "XO-game"
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||||
ProductCode : "CTR-H-XOGA"
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Logo : Licensed
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||||
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RomFs:
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RootPath : $(APP_ROMFS)
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||||
|
||||
|
||||
TitleInfo:
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||||
Category : Application
|
||||
UniqueId : 0x43918
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||||
|
||||
Option:
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||||
UseOnSD : true # true if App is to be installed to SD
|
||||
FreeProductCode : true # Removes limitations on ProductCode
|
||||
MediaFootPadding : false # If true CCI files are created with padding
|
||||
EnableCrypt : false # Enables encryption for NCCH and CIA
|
||||
EnableCompress : true # Compresses where applicable (currently only exefs:/.code)
|
||||
|
||||
AccessControlInfo:
|
||||
CoreVersion : 2
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||||
|
||||
# Exheader Format Version
|
||||
DescVersion : 2
|
||||
|
||||
# Minimum Required Kernel Version (below is for 4.5.0)
|
||||
ReleaseKernelMajor : "02"
|
||||
ReleaseKernelMinor : "33"
|
||||
|
||||
# ExtData
|
||||
UseExtSaveData : false # enables ExtData
|
||||
#ExtSaveDataId : 0x300 # only set this when the ID is different to the UniqueId
|
||||
|
||||
# FS:USER Archive Access Permissions
|
||||
# Uncomment as required
|
||||
FileSystemAccess:
|
||||
- CategorySystemApplication
|
||||
- CategoryHardwareCheck
|
||||
- CategoryFileSystemTool
|
||||
- Debug
|
||||
- TwlCardBackup
|
||||
- TwlNandData
|
||||
#- Boss
|
||||
- DirectSdmc
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||||
- Core
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||||
#- CtrNandRo
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||||
#- CtrNandRw
|
||||
#- CtrNandRoWrite
|
||||
- CategorySystemSettings
|
||||
#- CardBoard
|
||||
#- ExportImportIvs
|
||||
- DirectSdmcWrite
|
||||
#- SwitchCleanup
|
||||
#- SaveDataMove
|
||||
#- Shop
|
||||
#- Shell
|
||||
#- CategoryHomeMenu
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||||
#- SeedDB
|
||||
IoAccessControl:
|
||||
#- FsMountNand
|
||||
#- FsMountNandRoWrite
|
||||
- FsMountTwln
|
||||
#- FsMountWnand
|
||||
- FsMountCardSpi
|
||||
- UseSdif3
|
||||
#- CreateSeed
|
||||
- UseCardSpi
|
||||
|
||||
# Process Settings
|
||||
MemoryType : Application # Application/System/Base
|
||||
SystemMode : 64MB # 64MB(Default)/96MB/80MB/72MB/32MB
|
||||
IdealProcessor : 0
|
||||
AffinityMask : 1
|
||||
Priority : 16
|
||||
MaxCpu : 0x9E # Default
|
||||
HandleTableSize : 0x200
|
||||
DisableDebug : false
|
||||
EnableForceDebug : false
|
||||
CanWriteSharedPage : true
|
||||
CanUsePrivilegedPriority : false
|
||||
CanUseNonAlphabetAndNumber : true
|
||||
PermitMainFunctionArgument : true
|
||||
CanShareDeviceMemory : true
|
||||
RunnableOnSleep : false
|
||||
SpecialMemoryArrange : true
|
||||
|
||||
# New3DS Exclusive Process Settings
|
||||
SystemModeExt : Legacy # Legacy(Default)/124MB/178MB Legacy:Use Old3DS SystemMode
|
||||
CpuSpeed : 804MHz # 268MHz(Default)/804MHz
|
||||
EnableL2Cache : true # false(default)/true
|
||||
CanAccessCore2 : true
|
||||
|
||||
# Virtual Address Mappings
|
||||
IORegisterMapping:
|
||||
- 1ff00000-1ff7ffff # DSP memory
|
||||
MemoryMapping:
|
||||
- 1f000000-1f5fffff:r # VRAM
|
||||
|
||||
# Accessible SVCs, <Name>:<ID>
|
||||
SystemCallAccess:
|
||||
ControlMemory: 1
|
||||
QueryMemory: 2
|
||||
ExitProcess: 3
|
||||
GetProcessAffinityMask: 4
|
||||
SetProcessAffinityMask: 5
|
||||
GetProcessIdealProcessor: 6
|
||||
SetProcessIdealProcessor: 7
|
||||
CreateThread: 8
|
||||
ExitThread: 9
|
||||
SleepThread: 10
|
||||
GetThreadPriority: 11
|
||||
SetThreadPriority: 12
|
||||
GetThreadAffinityMask: 13
|
||||
SetThreadAffinityMask: 14
|
||||
GetThreadIdealProcessor: 15
|
||||
SetThreadIdealProcessor: 16
|
||||
GetCurrentProcessorNumber: 17
|
||||
Run: 18
|
||||
CreateMutex: 19
|
||||
ReleaseMutex: 20
|
||||
CreateSemaphore: 21
|
||||
ReleaseSemaphore: 22
|
||||
CreateEvent: 23
|
||||
SignalEvent: 24
|
||||
ClearEvent: 25
|
||||
CreateTimer: 26
|
||||
SetTimer: 27
|
||||
CancelTimer: 28
|
||||
ClearTimer: 29
|
||||
CreateMemoryBlock: 30
|
||||
MapMemoryBlock: 31
|
||||
UnmapMemoryBlock: 32
|
||||
CreateAddressArbiter: 33
|
||||
ArbitrateAddress: 34
|
||||
CloseHandle: 35
|
||||
WaitSynchronization1: 36
|
||||
WaitSynchronizationN: 37
|
||||
SignalAndWait: 38
|
||||
DuplicateHandle: 39
|
||||
GetSystemTick: 40
|
||||
GetHandleInfo: 41
|
||||
GetSystemInfo: 42
|
||||
GetProcessInfo: 43
|
||||
GetThreadInfo: 44
|
||||
ConnectToPort: 45
|
||||
SendSyncRequest1: 46
|
||||
SendSyncRequest2: 47
|
||||
SendSyncRequest3: 48
|
||||
SendSyncRequest4: 49
|
||||
SendSyncRequest: 50
|
||||
OpenProcess: 51
|
||||
OpenThread: 52
|
||||
GetProcessId: 53
|
||||
GetProcessIdOfThread: 54
|
||||
GetThreadId: 55
|
||||
GetResourceLimit: 56
|
||||
GetResourceLimitLimitValues: 57
|
||||
GetResourceLimitCurrentValues: 58
|
||||
GetThreadContext: 59
|
||||
Break: 60
|
||||
OutputDebugString: 61
|
||||
ControlPerformanceCounter: 62
|
||||
CreatePort: 71
|
||||
CreateSessionToPort: 72
|
||||
CreateSession: 73
|
||||
AcceptSession: 74
|
||||
ReplyAndReceive1: 75
|
||||
ReplyAndReceive2: 76
|
||||
ReplyAndReceive3: 77
|
||||
ReplyAndReceive4: 78
|
||||
ReplyAndReceive: 79
|
||||
BindInterrupt: 80
|
||||
UnbindInterrupt: 81
|
||||
InvalidateProcessDataCache: 82
|
||||
StoreProcessDataCache: 83
|
||||
FlushProcessDataCache: 84
|
||||
StartInterProcessDma: 85
|
||||
StopDma: 86
|
||||
GetDmaState: 87
|
||||
RestartDma: 88
|
||||
DebugActiveProcess: 96
|
||||
BreakDebugProcess: 97
|
||||
TerminateDebugProcess: 98
|
||||
GetProcessDebugEvent: 99
|
||||
ContinueDebugEvent: 100
|
||||
GetProcessList: 101
|
||||
GetThreadList: 102
|
||||
GetDebugThreadContext: 103
|
||||
SetDebugThreadContext: 104
|
||||
QueryDebugProcessMemory: 105
|
||||
ReadProcessMemory: 106
|
||||
WriteProcessMemory: 107
|
||||
SetHardwareBreakPoint: 108
|
||||
GetDebugThreadParam: 109
|
||||
ControlProcessMemory: 112
|
||||
MapProcessMemory: 113
|
||||
UnmapProcessMemory: 114
|
||||
CreateCodeSet: 115
|
||||
CreateProcess: 117
|
||||
TerminateProcess: 118
|
||||
SetProcessResourceLimits: 119
|
||||
CreateResourceLimit: 120
|
||||
SetResourceLimitValues: 121
|
||||
AddCodeSegment: 122
|
||||
Backdoor: 123
|
||||
KernelSetState: 124
|
||||
QueryProcessMemory: 125
|
||||
|
||||
# Service List
|
||||
# Maximum 34 services (32 if firmware is prior to 9.6.0)
|
||||
ServiceAccessControl:
|
||||
- APT:U
|
||||
- ac:u
|
||||
- am:net
|
||||
#- boss:U
|
||||
- cam:u
|
||||
#- cecd:u
|
||||
#- cfg:nor
|
||||
- cfg:u
|
||||
#- csnd:SND
|
||||
- dsp::DSP
|
||||
#- frd:u
|
||||
- fs:USER
|
||||
- gsp::Gpu
|
||||
- gsp::Lcd
|
||||
- hid:USER
|
||||
- http:C
|
||||
- ir:rst
|
||||
- ir:u
|
||||
- ir:USER
|
||||
#- mic:u
|
||||
#- ndm:u
|
||||
#- news:s
|
||||
- nwm::EXT
|
||||
- nwm::UDS
|
||||
- ptm:sysm
|
||||
- ptm:u
|
||||
- pxi:dev
|
||||
- soc:U
|
||||
- ssl:C
|
||||
#- y2r:u
|
||||
|
||||
SystemControlInfo:
|
||||
SaveDataSize: 64KB # Change if the app uses savedata
|
||||
RemasterVersion: 1
|
||||
StackSize: 0x40000
|
||||
|
||||
# Modules that run services listed above should be included below
|
||||
# Maximum 48 dependencies
|
||||
# <module name>:<module titleid>
|
||||
Dependency:
|
||||
ac: 0x0004013000002402
|
||||
act: 0x0004013000003802
|
||||
am: 0x0004013000001502
|
||||
boss: 0x0004013000003402
|
||||
camera: 0x0004013000001602
|
||||
cecd: 0x0004013000002602
|
||||
cfg: 0x0004013000001702
|
||||
codec: 0x0004013000001802
|
||||
csnd: 0x0004013000002702
|
||||
dlp: 0x0004013000002802
|
||||
dsp: 0x0004013000001a02
|
||||
friends: 0x0004013000003202
|
||||
gpio: 0x0004013000001b02
|
||||
gsp: 0x0004013000001c02
|
||||
hid: 0x0004013000001d02
|
||||
http: 0x0004013000002902
|
||||
i2c: 0x0004013000001e02
|
||||
ir: 0x0004013000003302
|
||||
mcu: 0x0004013000001f02
|
||||
mic: 0x0004013000002002
|
||||
ndm: 0x0004013000002b02
|
||||
news: 0x0004013000003502
|
||||
#nfc: 0x0004013000004002
|
||||
nim: 0x0004013000002c02
|
||||
nwm: 0x0004013000002d02
|
||||
pdn: 0x0004013000002102
|
||||
ps: 0x0004013000003102
|
||||
ptm: 0x0004013000002202
|
||||
#qtm: 0x0004013020004202
|
||||
ro: 0x0004013000003702
|
||||
socket: 0x0004013000002e02
|
||||
spi: 0x0004013000002302
|
||||
ssl: 0x0004013000002f02
|
|
@ -4,10 +4,16 @@
|
|||
#include <stdlib.h>
|
||||
#include <citro2d.h>
|
||||
|
||||
//File io
|
||||
|
||||
|
||||
|
||||
int player = 1; //1 - X 2 - O
|
||||
bool win = false;
|
||||
bool all9 = false;
|
||||
int pressedSquares[9] = {0,0,0,0,0,0,0,0,0};
|
||||
int winCount[3] = {0,0,0}; //0 - X 1 - O 2 - Draw
|
||||
bool addedWin = false;
|
||||
|
||||
C3D_RenderTarget* top;
|
||||
C3D_RenderTarget* bottom;
|
||||
|
@ -79,10 +85,12 @@ void drawMoves(int display)
|
|||
if(display == 1)
|
||||
{
|
||||
C2D_DrawCircleSolid(50 + (square % 3) * 100, 30 + (square / 3) * 60, 0, 25, C2D_Color32(0xFF, 0xFF, 0xFF, 0xFF));
|
||||
C2D_DrawCircleSolid(50 + (square % 3) * 100, 30 + (square / 3) * 60, 0, 20, C2D_Color32(0x00, 0x00, 0x00, 0xFF));
|
||||
}
|
||||
else
|
||||
{
|
||||
C2D_DrawCircleSolid(53 + (square % 3) * 106, 40 + (square / 3) * 80, 0, 25, C2D_Color32(0xFF, 0xFF, 0xFF, 0xFF));
|
||||
C2D_DrawCircleSolid(53 + (square % 3) * 106, 40 + (square / 3) * 80, 0, 20, C2D_Color32(0x00, 0x00, 0x00, 0xFF));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -90,6 +98,7 @@ void drawMoves(int display)
|
|||
|
||||
void touching(touchPosition touch)
|
||||
{
|
||||
addedWin = false;
|
||||
if(touch.px < 106 && touch.py < 80 && pressedSquares[0] == 0)
|
||||
{
|
||||
pressedSquares[0] = player;
|
||||
|
@ -137,6 +146,26 @@ void touching(touchPosition touch)
|
|||
}
|
||||
}
|
||||
|
||||
void winCountShow()
|
||||
{
|
||||
C2D_Text text;
|
||||
C2D_TextBuf buf = C2D_TextBufNew(4096);
|
||||
char buffer[100];
|
||||
sprintf(buffer, "X wins: %d", winCount[0]);
|
||||
C2D_TextParse(&text, buf, buffer);
|
||||
C2D_TextOptimize(&text);
|
||||
C2D_DrawText(&text, C2D_WithColor, 305, 20, 0, 0.5f, 0.5f, C2D_Color32(0xFF, 0xFF, 0xFF, 0xFF));
|
||||
sprintf(buffer, "O wins: %d", winCount[1]);
|
||||
C2D_TextParse(&text, buf, buffer);
|
||||
C2D_TextOptimize(&text);
|
||||
C2D_DrawText(&text, C2D_WithColor, 305, 40, 0, 0.5f, 0.5f, C2D_Color32(0xFF, 0xFF, 0xFF, 0xFF));
|
||||
sprintf(buffer, "Draws: %d", winCount[2]);
|
||||
C2D_TextParse(&text, buf, buffer);
|
||||
C2D_TextOptimize(&text);
|
||||
C2D_DrawText(&text, C2D_WithColor, 305, 60, 0, 0.5f, 0.5f, C2D_Color32(0xFF, 0xFF, 0xFF, 0xFF));
|
||||
C2D_TextBufDelete(buf);
|
||||
}
|
||||
|
||||
void checkWin()
|
||||
{
|
||||
if(pressedSquares[0] == pressedSquares[1] && pressedSquares[1] == pressedSquares[2] && pressedSquares[0] != 0)
|
||||
|
@ -171,9 +200,26 @@ void checkWin()
|
|||
{
|
||||
win = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
void checkAll9()
|
||||
{
|
||||
for(int i = 0; i < 9; i++)
|
||||
{
|
||||
if(pressedSquares[i] == 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
}
|
||||
all9 = true;
|
||||
winCount[2]++;
|
||||
}
|
||||
|
||||
int main(int argc, char **argv) {
|
||||
|
||||
romfsInit();
|
||||
|
@ -200,21 +246,25 @@ int main(int argc, char **argv) {
|
|||
C3D_FrameBegin(C3D_FRAME_SYNCDRAW);
|
||||
C2D_TargetClear(top, C2D_Color32(0x00, 0x00, 0x00, 0xFF));
|
||||
C2D_TargetClear(bottom, C2D_Color32(0x09, 0x00, 0x00, 0xFF));
|
||||
if(!win)
|
||||
if(!win && !all9)
|
||||
{
|
||||
C2D_SceneBegin(top);
|
||||
drawGridTopScreen();
|
||||
drawWhoseMove();
|
||||
drawMoves(1);
|
||||
winCountShow();
|
||||
C2D_SceneBegin(bottom);
|
||||
drawGridBottomScreen();
|
||||
drawMoves(2);
|
||||
//check if touched
|
||||
if(touch.px != 0 && touch.py != 0)
|
||||
touching(touch);
|
||||
checkAll9();
|
||||
checkWin();
|
||||
}
|
||||
else
|
||||
{
|
||||
if(win)
|
||||
{
|
||||
C2D_SceneBegin(top);
|
||||
C2D_Text text;
|
||||
|
@ -223,20 +273,43 @@ int main(int argc, char **argv) {
|
|||
{
|
||||
C2D_TextParse(&text, buf, "O wins!");
|
||||
C2D_TextOptimize(&text);
|
||||
C2D_DrawText(&text, C2D_WithColor, 10, 200, 0, 0.5f, 0.5f, C2D_Color32(0xFF, 0xFF, 0xFF, 0xFF));
|
||||
C2D_DrawText(&text, C2D_WithColor, 10, 10, 0, 3.5f, 3.5f, C2D_Color32(0xFF, 0xFF, 0xFF, 0xFF));
|
||||
if(!addedWin)
|
||||
{
|
||||
winCount[1]++;
|
||||
addedWin = true;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
C2D_TextParse(&text, buf, "X wins!");
|
||||
C2D_TextOptimize(&text);
|
||||
C2D_DrawText(&text, C2D_WithColor, 10, 200, 0, 0.5f, 0.5f, C2D_Color32(0xFF, 0xFF, 0xFF, 0xFF));
|
||||
C2D_DrawText(&text, C2D_WithColor, 10, 10, 0, 3.5f, 3.5f, C2D_Color32(0xFF, 0xFF, 0xFF, 0xFF));
|
||||
if(!addedWin)
|
||||
{
|
||||
winCount[0]++;
|
||||
addedWin = true;
|
||||
}
|
||||
}
|
||||
C2D_TextBufDelete(buf);
|
||||
|
||||
}
|
||||
else if(all9)
|
||||
{
|
||||
C2D_SceneBegin(top);
|
||||
C2D_Text text;
|
||||
C2D_TextBuf buf = C2D_TextBufNew(4096);
|
||||
C2D_TextParse(&text, buf, "Draw!");
|
||||
C2D_TextOptimize(&text);
|
||||
C2D_DrawText(&text, C2D_WithColor, 10, 10, 0, 3.5f, 3.5f, C2D_Color32(0xFF, 0xFF, 0xFF, 0xFF));
|
||||
C2D_TextBufDelete(buf);
|
||||
}
|
||||
C2D_SceneBegin(bottom);
|
||||
//press A to restart
|
||||
if(kHeld & KEY_A)
|
||||
{
|
||||
player = 1;
|
||||
all9 = false;
|
||||
win = false;
|
||||
for(int i = 0; i < 9; i++)
|
||||
{
|
||||
|
|
Loading…
Reference in New Issue