Understanding exactly how and when to utilize your magical arsenal separates average players from absolute masters.
Unlike troops, which can be distracted or kited, direct damage spells provide guaranteed, unavoidable value.
Mastering Cheap Magic
Light spells, typically costing one to three energy, are the primary tools for dealing with cheap swarm units.
Because they are so cheap, they also act as excellent 'cycle' cards, allowing you to rotate back to your primary attackers quickly.
Never waste a small spell on a single, high-health target.Timing is critical.Always include at least one small spell in your deck.
The Heavy Spells: Destruction and Value
Their primary purpose is to destroy mid-health defensive units while simultaneously dealing massive chip damage to the enemy tower.
Playing against a 'spell-cycle' deck that focuses entirely on defending and rocketing your tower is incredibly frustrating.
Magic TacticDangerSpell CyclingHighly effective in double elixir when you can regenerate energy quicklyPre-firingCatastrophic if the opponent places nothing, wasting 4 mana
Spell Selection
Choosing the correct combination of spells is entirely dependent on the specific win condition you are using.
Master the geometry, memorize the exact damage numbers, and your spells will never fail you.
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